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What is the skill's flavour supposed to be? Martial arts, controlling the flow of life energy through the opponent's organism? Or maybe something paranormal?
I don't like this. All of the abilities revolve around a single shtick - to hit an opponent and "blight" them. And because all of them focus on improving a single action, that action is overpowered. Look at what you did - this skill's user has a 100% chance to perform double hits, an almost 100% evasion chance against enemy melee attacks, and counters hits he dodges OR blocks with more blight hits. And you can kill with a single punch to the torso killpoint.
Overall. Balance-wise, needs more work. A LOT of more work. Fluff-wise, this skill is too focused on a single thing. And I don't know how effective striking vitality points is when opponents use power armour and shielding.
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"Preacher always said to me, if you can't do something smart, you do something right." Jayne Cobb, Serenity
"Believe in yourself. Not you, who believes in me. Not me, who believes in you. Believe in you, who believes in yourself!" Kamina, Tengen Toppa Gurren Lagann
"It just isn't my style." Adell, Disgaea 2
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