QUOTE (Hiinst @ Sep 12 2009, 06:36 PM)

Counterstrike is essentially an upgraded form of evade/avoidance in which multiple abilities are learned. the Later abilities should include the ability to automatically counterattack when specific events occur. (though this should be a low probability to prevent endless chains of: "I dodge then attack you dodge then attack...repeat until someone gets bored enough to log off.)
CODE
~~~~~~~~~~~~[dive to ground]~~~~~~~~~~~~
Current Rank: 3 Max Rank: 3
Next Rank: 0% Lesson Cost: ???
Requirements: Recommended:
None None
Syntax: Passive
when attacked from another room have chance of
diving to the ground to avoid the attack.
Leaves you PRONE (Lying face down)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Trigger?
This basically just cuts the self-made triggers down to one, instead of two.
So, instead of:
A flying womble comes flying at you from the WEST, kicking and screaming.
DUCK
*now prone*
STAND
It becomes:
A flying womble comes flying at you from the WEST, kicking and screaming.
*you auto-duck (?)*
*now prone*
STAND
Where DUCK and STAND are your commands.
Unless I misunderstood.