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> Divine Grace, Let's replace this.
Whitney
post Oct 28 2009, 11:56 AM
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Let's replace Divine Grace with something cooler, like an invincible energy shield. It'll have the same exact properties as grace, except it looks different, and makes more sense in a sci-fi MUD. Here's some proposed messages:

Attempting to perform an aggressive act (throwing items at someone, attacking players, denizens, etc):
You are surrounded by an indestructible energy field and cannot harm on anyone. DEACTIVATE ENERGY FIELD will remove it.

Deactivating the field:
With a bit of focusing, you deactivate the energy field around you, which shimmers and evaporates into sparkling motes of light.

Watching deactivation:
Whitney closes her eyes for a moment and an invisible energy field shimmers around her, then evaporates into sparkling motes of light.

Trying to perform aggressive acts on someone with a field:
Whitney is surrounded by an indestructible energy field and may not be harmed.

Getting attacked while "fielded":
Your energy field has blocked Whitney's aggressive action.

This post has been edited by Whitney: Oct 28 2009, 11:59 AM


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Vidal
post Oct 28 2009, 10:10 PM
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This seems too similar to the idea of shields that was proposed at some point or another. In other words, it seems like an effect of some type of technology, whereas "Divine Grace" is more "supernatural" and ethereal.

How about a kind of "Phasing". Assuming there's no "phase" skill, like in Achaea.

When one dies, and does the equivalent of "praying for salvation", their molecules are "out of phase". The act of resurrection or re-incarnation that's not skill-related re-assembles those molecules, however, for a few moments after those molecules are re-assembled the person is still "out of phase" until everything is back where it should be. To be fully "in phase" again, one must "FOCUS SELF" or something, which is a process of forcing those last few molecules back into place through sheer force of will granted to those touched by the Tears.


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QUOTE (Cubey @ Sep 12 2009, 12:22 PM) *
Let's not try to rationalize poor RPing.
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Whitney
post Oct 28 2009, 10:23 PM
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QUOTE (Vidal @ Oct 28 2009, 05:10 PM) *
This seems too similar to the idea of shields that was proposed at some point or another. In other words, it seems like an effect of some type of technology, whereas "Divine Grace" is more "supernatural" and ethereal.

How about a kind of "Phasing". Assuming there's no "phase" skill, like in Achaea.

When one dies, and does the equivalent of "praying for salvation", their molecules are "out of phase". The act of resurrection or re-incarnation that's not skill-related re-assembles those molecules, however, for a few moments after those molecules are re-assembled the person is still "out of phase" until everything is back where it should be. To be fully "in phase" again, one must "FOCUS SELF" or something, which is a process of forcing those last few molecules back into place through sheer force of will granted to those touched by the Tears.


It's not really an effect of technology. Maybe it's more of an effect of the Tears.

But I really wasn't trying to make it look like it was an effect of tech, more like a suitable tech-friendly version of divine grace.


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Vidal
post Oct 28 2009, 10:27 PM
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But in a technology driven world (for the most part), one has to wonder where certain effects come from. Or at least I do.


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QUOTE (Cubey @ Sep 12 2009, 12:22 PM) *
Let's not try to rationalize poor RPing.
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Gaetele
post Oct 29 2009, 10:47 AM
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As an Electrical Engineer, overusage of the word "phase" irritates me greatly tongue.gif


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Whitney
post Oct 29 2009, 11:34 AM
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QUOTE (Gaetele @ Oct 29 2009, 05:47 AM) *
As an Electrical Engineer, overusage of the word "phase" irritates me greatly tongue.gif


So it seems you're... phased by its incorrect usage, then?



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Gaetele
post Nov 5 2009, 12:49 PM
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QUOTE (Whitney @ Oct 29 2009, 06:34 AM) *
So it seems you're... phased by its incorrect usage, then?

Yes, I'm quite fazed by the usage.


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Whitney
post Nov 5 2009, 08:36 PM
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QUOTE (Gaetele @ Nov 5 2009, 07:49 AM) *
Yes, I'm quite fazed by the usage.


I guess it's just another phase of your Internet life.


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MetroIceberg
post Jan 25 2010, 01:43 PM
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Stop with the grammatical bickering! It makes my head spin!
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Enthralled
post Jan 26 2010, 08:20 PM
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I think the affect has to be linked with the Tears, any type of technology will just be weird from an RP point of view.

So while I agree that it should not be "divine grace" I just don't think an energy shield is the right thing either.
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Gaetele
post Jan 27 2010, 03:46 PM
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QUOTE (Enthralled @ Jan 26 2010, 03:20 PM) *
I think the affect has to be linked with the Tears, any type of technology will just be weird from an RP point of view.

So while I agree that it should not be "divine grace" I just don't think an energy shield is the right thing either.

... effect

This post has been edited by Gaetele: Jan 27 2010, 03:46 PM


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Kirraxus
post Jan 27 2010, 04:51 PM
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QUOTE (Gaetele @ Jan 27 2010, 10:46 AM) *
... effect


I see what you did there.

But on topic: Unlike all the NPCs in the game, the actual characters are touched by the tears and that is why they come back to life. Perhaps the act of 're-life' takes intense mental concentration that the singularity takes notice of. (Ie the Singularity Hears the character's prayers much like praying for salvation.) With this, a presence of 'grace' surrounds the player in an aura that other players simply cannot attack. It would be similar to how the tears are mentioned but the writers note how difficult it is for their minds to keep the tears the front of their thoughts.

Sorry if I got the singularity and the tears mixed up. What I've gained from the History is that they're connected.

*Edit* Grammar

This post has been edited by Kirraxus: Jan 27 2010, 04:53 PM


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Fez
post Jan 27 2010, 04:55 PM
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Correct me if I am wrong but when a player dies he/she will ported across the universe to his/her home planet so you probably wont run into him/her with grace.
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Oneymus
post Jan 27 2010, 06:19 PM
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QUOTE (Kirraxus @ Jan 27 2010, 11:51 AM) *
I see what you did there.

But on topic: Unlike all the NPCs in the game, the actual characters are touched by the tears and that is why they come back to life. Perhaps the act of 're-life' takes intense mental concentration that the singularity takes notice of. (Ie the Singularity Hears the character's prayers much like praying for salvation.) With this, a presence of 'grace' surrounds the player in an aura that other players simply cannot attack. It would be similar to how the tears are mentioned but the writers note how difficult it is for their minds to keep the tears the front of their thoughts.

Sorry if I got the singularity and the tears mixed up. What I've gained from the History is that they're connected.

*Edit* Grammar


The Singularity and the Tears are not connected.

You are correct in thinking, though, that the Tears play a role in a character's supposed immortality.
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Nedinu
post Aug 11 2010, 08:29 PM
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Bleh, I say just get rid of death. Instead, someone get beat enough to lose consciousness and send out a distress beckon for npc medics. When they go through the whole operating scene, they get shot with enough morphine to make them not lose consciousness or effected by any afflictions. Them not being able to "die" or afflicted would keep people from attacking because they know they'll lose. And, the person can run away because of no afflictions hindering them from doing so.
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Kirraxus
post Aug 11 2010, 09:16 PM
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QUOTE (Nedinu @ Aug 11 2010, 04:29 PM) *
Bleh, I say just get rid of death. Instead, someone get beat enough to lose consciousness and send out a distress beckon for npc medics. When they go through the whole operating scene, they get shot with enough morphine to make them not lose consciousness or effected by any afflictions. Them not being able to "die" or afflicted would keep people from attacking because they know they'll lose. And, the person can run away because of no afflictions hindering them from doing so.


In instances where two players are in remote areas an operating scene may be iffy. Plus, being able to come back to life through force of will is a trait of the "Touched". Personally, I don't think that divine grace is really needed if players respawn in their own empire.


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